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Web / Print / User Interface
Vista Gadget: Web Radio
This is a non-functional web version of a Windows Vista Gadget. It is designed for a user who already has
streaming radio station settings stored in an online database that this gadget connects to. This includes lots of javascript
and Document Object Model manipulation, as well as the AJAX methodology. Since it is a Vista Gadget, it is authored for IE7. It is usable
but not perfect on IE6, and will not work on other browsers. (finished gadget available on request)
Bend Cyclery
This is a first time web presence for Bend Cyclery. For me, it is great fun to help a friend out
and put together a site for a shop I support and a sport I enjoy.
Visit Baker
Baker County Oregon wanted an updated design that reflected the history of the area as well as the
recreational opportunities that abound. In addition, they wanted a flatter information hierarchy so
it would be easier to navigate the limited scope of information presented on their site.
Bears & Roses Harley-Davidson
The goals for this completely new site included fresher content, as well as a design that would draw people into
the store. It was also important to make it easier to see all available motorcycles. In addition to look and
feel changes, the new site was built with a content management system that made it easier for
multiple people to publish changes to the site. An approval queue was built in that requires
all changes to be approved before they are made live. A series of images from deep within the
site are drawn at random so that an end user is presented with different content whenever they load
the page. This draws them further into the site.
BRHD SR90 Coming Out Party
This print advertisement was put together for a drag racing project bike.
Liberty Rides
This composition was put together to help flesh out a business concept. It is a classic case of strong brand
identity being a precursor to the enterprise itself.
Field Data Manager
This user interface (UI) design is for an application that was built to run on PDAs, which have very small
screens. That makes it quite a trick to build applications that have a lot of functionality.
This UI was constructed
in DHTML for usability and proof of concept purposes, and was eventually implemented in C# and is still
in field use today. This UI relies heavily on icons. This makes the application initially harder
to use because the icons all have to be learned. However, icons are easier to use with a PDA stylus,
and are also easier to construct standardized training for users with mixed language backgrounds.
System / Process
System Architecture: Record Label Services
This software architecture was the blueprint I put together to encompass all of the hopes and dreams of
a now defunct dot.com. Only about 10% of the architecture was implemented, but that software is
still in use today by several major record labels.
Data Model: Record Label Services
This design was sketched out to support the system architecture above. Note that this design is quite
normalized, with the physical data model being quite different than the logical data model.
Network Architecture: Record Label Services
This design was sketched out to support the system architecture above. It is a fairly straightforward design,
as simpler systems are more robust than complex systems. The system as diagrammed has a sustained transactional
capacity of 250 transactions per minute for administrative related tasks, and 40 transactions per second for response
packets to end users. It has a burst capacity of 490 transactions per second for response packets to end users.
This system is capable of running at a sustained end user transactional capacity for ~9 months before data has to
be off loaded or archived.
Data Model: BRHD Website
This is a fairly simple database that was put together to drive the Bears & Roses website. This design suffers from a
slightly inconsistent naming convention, but that occasionally happens when you are writing code
and developing the DB model at the same time. It does strike a nice balance between accessibility
and normalization.
Service Call Analysis
This process analysis was performed for a company that had two very different types of business that
they were trying to merge under a single administrative process. This diagram represented a current snapshot
of business process and was the initial step towards defining a more streamlined process.
Physical
Motorcycle Accessories
The saddlebags, tank panel, tool roll, seat, canteen holder, and derby cover were all designed and crafted based
on two different themes -- the Old American Southwest and WWII military motorcycles. Taken together, these
accessories evoke images of Pershing's Mexican campaign. It is up to you to decide if
this is a motorcycle that would have been ridden by Pershing -- or Pancho Villa.
Day Pack |
2nd Generation
This pack is based on the smoke jumper pack I carried during my days as a Wyoming Hotshot, but
with some very different features. There were quite a few design points. First and foremost,
it had to handle a gamut of uses from light overnight or gear intensive winter day trips (up to 40 lbs)
to use as a back pocket on a larger pack. As such, it had to be easily compressible
without
a lot of additional clutter. All of the included straps, such as the top and bottom compression
straps, had to be made so the loose ends could be tucked away easily, even in use. The main
compartment had to be accessible even with snowshoes or a snow shovel strapped to the back of the pack. It had
to be hydration bladder compatible, and the bladder had to be re-fillable without having to unpack
the pack. All in all, it wasn't clear at the outset that all of these design points could be
accomodated in a single pack.
After nearly 2 years of daily use, it is safe to say
that this pack accomplishes most of the initial objectives. Due to their continual tendency to fail at the worst moment,
I've dispensed with water bladders altogether. This allowed me to do away with the complicated water bladder pouch in the
second generation. I've also found that this pack isn't quite big enough for everything I want to carry in the winter. That
big old Voile snow shovel puts it over the top. Generation three of this pack will probably be a little smaller and more integrated
with the "pack system" discussed below.
Pack System
I am always on the quest for modularity and lighter weight without sacrificing strength. This pack represents the latest iteration
of that quest. It is based on the excellent (and now unavailable) Dana Designs external frame. To that I've added a tough 1000d cordura
compression panel that is adjustable for depth and offers the right amount of lashing options without going overboard. This allows me
to attach my possibles pocket or daypack (as discussed above) as either an internal or external pocket.
Configurability is accomplished
by very lightweight ripstop nylon packbags in different sizes that are attached underneath this compression panel. The picture above
depicts "winter daypack" mode. The ripstop packbag in the picture can handle up to summer overnighters. There is a larger packbag that
can handle up to winter multi-day trips.
I've also added two detachable
insulated water bottle pockets. These pockets are integral to the pack design, but can also be used separately attached to a waist belt
or other pack. They will probably end up being used in conjunction with a new back pocket / lumbar pack I'm working on as part of this
system.
Medicine Skull
This design is based on a variety of archetypical meanings including "life from death", "the blind seer", and "earth over fire".
Crest
Various religious images combine to create a design rich in meaning.
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